Revenge of the Savage Planet Review

Revenge of the Savage Planet Review

It's been four years since Journey to the Savage Planet first sent us tumbling through alien flora and farting fauna. Now, the sequel Revenge of the Savage Planet lands with a thunderous slapstick punch—and it’s bigger, better, weirder, and surprisingly timely.

Gone is the first game’s first-person view; in its place is a colourful, dynamic third-person perspective that feels instantly at home. The shift enhances platforming and brings new life to this chaotic, comedic universe. You’re no longer just looking through a helmet—you’re in the world, tripping over goo monsters and dodging toxic mushrooms like a Saturday morning cartoon protagonist.

This isn’t just a sequel. It’s a brilliant, satirical evolution that pokes fun at corporate culture, game design tropes, and even modern workplace anxiety without feeling preachy. If anything, Revenge of the Savage Planet wants you to laugh through the pain. And you will.

Welcome Back to the Program… and You're Fired

The game opens in true Savage Planet fashion: after a long cryosleep, you awaken not to fanfare, but to a pink slip. You've been fired mid-flight and left stranded in deep space. Your mission now is simple: survive, explore multiple alien worlds, and get revenge on the heartless corporation that threw you out with the space trash.

What follows is a deliciously absurd romp through four vibrant planets (and maybe more—wink wink), filled with platforming challenges, goofy creatures, hilarious fake commercials, and surprisingly satisfying progression systems.

This time, the tone feels even more refined. The humour is equal parts Futurama, Portal, and Rick and Morty—hits harder, cuts deeper, and flows smoother. You’ll laugh at the emails from your former employer. You’ll rewatch the absurd ads from your in-game PC. And you’ll probably relate a little too hard to the biting satire of corporate layoffs and data leaks.

Gameplay – Silly, Satisfying, and Surprisingly Smart

At its core, Revenge of the Savage Planet is a platforming-heavy action-adventure with metroidvania elements, plenty of goo, and just enough chaos to keep things spicy.

A Toolkit of Goo and Gags

From the moment you regain control, you're collecting resources, crafting upgrades, solving light puzzles, and discovering goofy alien life. You’ll zipline across caverns, stomp on mushrooms, dive into shimmering lakes, and whip yourself onto ledges with a grappling hook. The traversal system is fluid and fun, encouraging experimentation as you unlock movement options like slides, dodges, and wall jumps.

The combat is lighter this time around, but still entertaining. Enemies often range from cute to comically aggressive, and you’ll feel bad for vaporizing a few—until they morph into nightmare fuel. Scanning creatures reveals their weak points and behaviours, a clever touch that aids both combat and the new creature capturing system, which plays a key role in gathering resources and progressing the story.

Third-Person Perspective – A Game-Changer

Switching to third-person might have worried fans at first, but it’s a welcome and logical upgrade. It helps you appreciate the colourful animations, enjoy the comedic timing of your character's exaggerated movements, and get a better sense of verticality in each zone. Boss fights are far more readable, and traversal feels far more precise than it ever did in first-person.

A Balanced Progression Loop

The structure is refreshingly clear. Each planet is a massive zone (not quite open-world, but sprawling and interconnected), and you’re never far from a fast-travel point. Exploration is rewarded with upgrades, challenges, collectibles, and secrets. Want a break from platforming? Hang out at your customizable space trailer and decorate it with your bizarre trophies and captured critters. You can even engage in light base-building mechanics between expeditions.

Meanwhile, science level progression is handled through cataloging, scanning, and completing mini-objectives that unlock better gear. The game never overwhelms you with menus, but always gives you something worth chasing.

Co-op and Chaos – Better Together

Where Revenge of the Savage Planet truly shines is its co-op functionality. You can play with a friend via online multiplayer or the rare gem these days: split-screen couch co-op. Better yet, there’s crossplay, so platform doesn’t matter.

Each player operates independently—perfect for tackling multiple objectives or causing intentional mayhem. And yes, the chaos is real. Kicking creatures, slapping each other, solving puzzles poorly—it’s a blast of unscripted comedy, whether you're working together or actively sabotaging one another.

There’s even a challenge mode if you want to test your platforming and combat reflexes in more structured scenarios. It’s a nice bonus for those who want to flex their skills after the main campaign.

Presentation – Whimsy Wrapped in Polish

From its bright, absurdist worlds to the cartoonish animations, this game commits 110% to its aesthetic. The environments are deceptively beautiful—lush with colour, teeming with detail, and often deadly. A vibrant mushroom grove might lull you into safety until a toxic fog rolls in. A sparkling lagoon might hide a tentacled monster.

Animations are sharp and consistently hilarious, from the flailing limbs of your character’s sprint to the over-the-top fall damage reactions. Sound design, too, plays a big role in delivering the game’s absurdity. Whether it’s your AI companion cracking sarcastic quips (which you can mute or tone down) or the creatures making bizarre noises, the world feels alive and silly in the best way.

Quality-of-Life Wins

  • Teleporters are always nearby, cutting out backtracking fatigue.
  • Creature pens near your habitat make collecting and observing wildlife a fun side activity.
  • Resource hunting and gear recollection feel meaningful but never grindy.
  • Suit customization and unlockable outfits add personality to your character. Even suits from our friends at Dave The Diver.
  • Ad replays and video messages let you catch missed jokes anytime from your base computer.

Even when backtracking or solving puzzles, the pacing feels tight and intentional, ensuring that even slow moments are purposeful.

With your weapon not being as strong, there will be some areas where you'll feel overwhelm, since your weapon isn't doing too much damage, which could lead some players feeling frustrated.

Revenge of the Savage Planet is the rare sequel that doesn’t just continue a good idea — it expands it in all the right directions. With its third-person shift, quirky humor, tight platforming, and thoughtful progression, this is an indie gem that feels both polished and passionate.

Whether you're playing solo or with a partner, this is an adventure worth taking. It’s hilarious, heartfelt, and consistently surprising—a cathartic takedown of corporate culture, served with a smile, a slap, and a whole lot of goo.

A vibrant, satirical, and joyfully absurd platforming adventure with heart, humour, and heaps of alien charm. Whether you're here for laughs, traversal, or co-op chaos, Revenge of the Savage Planet delivers a refreshing dose of weird in all the best ways.

Revenge of the Savage Planet | PC - Steam | Game Keys
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