Power Play: Riot Games and HP Inc.'s Epic Duo Set to Revolutionize Gaming

Power Play: Riot Games and HP Inc.'s Epic Duo Set to Revolutionize Gaming

If you haven't hear yet, Riot Games, the creative force behind esports giants like League of Legends and VALORANT, has partnered with HP Inc., the tech leader behind OMEN and HyperX gaming brands. This groundbreaking collaboration aims to redefine the gaming and esports experience on a global scale.

The partnership designates OMEN and HyperX as official Riot Games and Strategic Technology partners, providing cutting-edge hardware for an enhanced gaming experience. This aligns with Riot Games' global mission to be the most player-focused gaming company.

OMEN and HyperX will support Riot Games Esports at global events, offering digital and on-site activations, branded segments, and product placements. Their state-of-the-art gaming PCs, monitors, and peripherals will be central in powering Riot Games Esports events throughout 2024.

Beyond event support, the collaboration involves co-developing future gaming products and technical innovations tailored for Riot Games Esports. The brands will debut these exciting creations at VALORANT Masters Madrid, setting the stage for the future of gaming.

This partnership goes beyond hardware. OMEN and HyperX gain the ability to use Riot Games IP in their marketing, incorporating elements from League of Legends, VALORANT, and Teamfight Tactics at significant industry events.

As Riot Games, OMEN, and HyperX unite, the gaming community eagerly awaits the transformative experiences and innovations that will undoubtedly shape the future of gaming and esports.

About Riot Games
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. With League in its second decade, Riot is continuing to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, Riot Forge, and multiple work-in-progress titles. Riot is also expanding the world of Runeterra through multimedia projects across music, comic books, board games, and Arcane, its popular animated series. Founded by Brandon Beck and Marc Merrill, and led by CEO Dylan Jadeja, Riot is headquartered in Los Angeles, California, and has 3,000+ Rioters in 20+ offices worldwide.

About League of Legends Esports
League of Legends Esports (LoL Esports) is the fastest growing global sport and the pinnacle of competitive gaming with 9 regional leagues, 93 professional esport teams, and more than 860 players. Accessible around the globe on 35+ TV and digital channels, it is one of the most-watched forms of sports entertainment globally. League of Legends Esports started in 2011 and remains owned and operated by Riot Games, one of the world’s top video game developers. Led by Naz Aletaha, Global Head of LoL Esports, our mission is to build a thriving global sports ecosystem by focusing on growth, engagement, profitability, integrity, and accessibility. From the thrilling regional league competitions that captivate millions of fans across the globe to the trophy lift at Worlds, it all lives within LoL Esports. For more information, please visit LoLEsports.com.

About VALORANT Champions Tour
VALORANT is the highly competitive, 5v5 character-based tactical shooter attracting millions of players around the world. To foster and support global competition, Riot Games operates the VALORANT Champions Tour (VCT), a year-long, global circuit composed of leagues and global events spanning EMEA, Asia, and the Americas. Teams compete through three international leagues and global Masters events with the goal to qualify for Champions, a two-week long tournament where a single team is crowned the VCT Global Champion.

About Teamfight Tactics Esports
The Teamfight Tactics esports ecosystem includes Global Set Championships and competitions from its 9 regions. Set Championships occur three times a year at the conclusion of each Set. The Championships feature thirty-two of the best players in the world competing for $456,000 USD. Top tier players from North America, Latin America, Brazil, EMEA, China, Korea, Japan, Southeast Asia, and Oceania qualify into the event through their respective regional tournaments.

About HP 
HP Inc. (NYSE: HPQ) is a global technology leader and creator of solutions that enable people to bring their ideas to life and connect to the things that matter most. Operating in more than 170 countries, HP delivers a wide range of innovative and sustainable devices, services and subscriptions for personal computing, printing, 3D printing, hybrid work, gaming, and more. For more information, please visit: http://www.hp.com